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18 docs tagged with "v0.3.2"

Changes related to the v0.3.2 release.

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Actor Pool Item

An interface that defines the contract between an AActor and the FNActorPool.

Cell Initialized

Interface implemented by actors that need to react when their owning cell has been initialized from a proxy.

Cell Junction Filler

Interface implemented by actors that are spawned to fill an unconnected cell junction during World Assembly generation.

Mersenne Twister Object

A BlueprintType UObject wrapper that owns an FNMersenneTwister, exposing a seedable deterministic random stream to Blueprint.

Organ Volume

A spatial volume that defines where World Assembly of Cells (via Tissues) should be generated.

Pooled Actor Base

A specialized AActor base-class designed to work seamlessly with a FNActorPool.

Random

A collection of random number generators.

Tagging

Tags play an interesting role within World Assembly, providing a cheap and effective way to markup content, drive behavior, and convey information to third-party consumers.

Text Render Component

A component that builds a network-synchronized UTextRenderComponent between clients.

Tissue

A Junction serves as a sized (XY) connection point between two Cells.

User Settings

Per-user editor preferences for World Assembly, persisted outside project config.