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User Settings

Per-user editor preferences for World Assembly. Unlike the shared Project Settings, these are machine-local and stored in NexusUserSettings.ini, so each developer keeps their own values and they do not leak into source control.

From the Edit > Editor Preferences window, find the World Assembly section.

World Assembly Editor Preferences User

Configuration Options​

The Colors groups drive the gizmos and debug markers drawn in the viewport while editing and during a Quick Assembly operation — for example colouring junctions differently depending on whether they ended up valid, invalid, or unfilled.

Cell​

SettingTypeDescriptionDefault
Display Viewport MessagesboolShow alerts and HUD messages in the viewport while editing cells.true

Colors​

SettingTypeDescriptionDefault
BoundsFLinearColorColor used to draw a cell's bounds.Red (0.73, 0.127, 0.067)
HullFLinearColorColor used to draw a cell's hull.Blue (0, 0.491, 0.863)

Operations​

SettingTypeDescriptionDefault
Show Quick Assembly SectionboolShow the Quick Assembly section — an Organ dropdown plus a start/cancel button — on the World Assembly toolbar.true

Junctions​

SettingTypeDescriptionDefault
Draw Unfilled JunctionsboolDraw debug markers for unfilled (unconnected) junctions in the world preview.true

Colors​

SettingTypeDescriptionDefault
UnfilledFLinearColorColor of a junction left unfilled during a world assembly operation. Used when Draw Unfilled Junctions is enabled.Gray (0.5, 0.5, 0.5)
ValidFLinearColorColor of a junction that resolved to a valid connection.Green (0, 1, 0.402)
InvalidFLinearColorColor of a junction embedded too far into geometry to be matched.Red (0.73, 0.127, 0.067)

Bones​

Colors​

SettingTypeDescriptionDefault
ValidFLinearColorColor of a bone that resolved to a valid connection.White (1, 1, 1)
InvalidFLinearColorColor of a bone that could not be matched.Red (0.73, 0.127, 0.067)

See Also​

  • Project Settings — shared, project-wide World Assembly configuration saved to project config.