Dynamic Reference
- Base:
- UEnum
- Type:
- EDynamicReference
- Header File:
- NexusDynamicReferences/Public/NDynamicReference.h
An enumerated list of possible reference types.
Specific​
- None
- Player
- Enemy
- NPC
Sets​
The enumeration contains A-Z version of numerous common identifiers:
- Location
- Objectives
- Targets
- Secret
- Spawn
- Enemy
- Pickup
- Item