Math
Math primitives, ranges, hashing, and random number generation. Mirrors the layout of NexusCore/Public/Math/.
Bounds Utils
Native utility methods for working with FBoxSphereBounds and AVolumes.
Box Utils
A collection of utility methods for working with FBoxes.
Double Range
A double-precision inclusive range [Minimum, Maximum].
Double Range Library
Blueprint-exposed wrappers around FNDoubleRange's sampling API.
Float Range
A single-precision inclusive range [Minimum, Maximum].
Float Range Library
Blueprint-exposed wrappers around FNFloatRange's sampling API.
Integer Range
A 32-bit integer inclusive range [Minimum, Maximum].
Integer Range Library
Blueprint-exposed wrappers around FNIntegerRange's sampling API.
Hash Utils
A collection of non-cryptographic hashing utilities.
Mersenne Twister
Mersenne Twister based FRandomStream-like API with some extras.
Seed Generator
Helpers for producing and converting seeds used by FNMersenneTwister.
Triangle Utils
Geometric helpers for working with individual triangles in 3D space.
Vector Utils
A collection of utility methods for working with FVectors.
Volume Utils
Helpers for working with AVolume and its underlying UModel geometry.
Voxel Coordinate
Integer voxel coordinate triplet identifying a cell within a 3D voxel grid.