Developer
Developer tooling — UObject snapshot capture/diffing, scoped wall-clock and leak timers, primitive line-batched font, composable text/Markdown reports, and shared test fixtures. Mirrors the layout of NexusCore/Public/Developer/.
Developer Library
A small collection of functionality to wrap the usage of developer tools.
Debug Actor
A disposable diagnostic actor used to visualize a world-space location or arbitrary geometry during development.
Method Scope Object Diff
A scoped helper that captures a UObject snapshot at construction and logs the diff at destruction.
Method Scope Timer
A scoped wall-clock timer that logs its elapsed duration when it falls out of scope.
Object Snapshot
A captured, point-in-time record of the UObjects alive in the global object array.
Object Snapshot Diff
The result of diffing two FNObjectSnapshots.
Object Snapshot Entry
A single row within an FNObjectSnapshot, summarising one UObject at the moment of capture.
Object Snapshot Utils
Entry points for capturing and comparing UObject snapshots.
Primitive Font
A simple glyph collection that can be rendered via PDI or LineBatchComponent.
Report
Composable, hierarchical report structure that can be emitted as plain text or Markdown.
Report Block
Base type for all report blocks, carrying the heading, header, footer, level, and priority shared by every block.
Report Content Block
Report block that holds a sequence of free-form text lines.
Report Output Format
Output format selector used by FNReport's emit methods to choose between plain text and Markdown.
Report Table Block
Report block that holds tabular data, rendered as a column-aligned grid in plain text or a pipe-separated table in Markdown.
Test Object
A minimal, non-UObject carrier used by unit tests that need a simple, stack-allocatable payload.
Test UObject
A minimal, hidden UObject used by tests that need a real UObject to exercise GC or reflection paths.
Test Scope Timer
A scoped test-aware timer that integrates with the Low-Level Test framework.
Test Utils
Helpers that standardise how NEXUS tests set up and tear down worlds and measure performance.