Editor Types
Some of the editor-only types added by NCoreEditor.
Component Vis Proxies
2 items
Delayed Editor Tasks
2 items
Delayed Editor Task
An abstract class designed to encompass work to be completed at some level of delay from the time of its creation.
Editor Commands
Editor command bindings used by the NexusCoreEditor to inject help, bug-report, and documentation menu items.
Editor Defaults
A collection of default values to use within the Nexus Editor modules.
Editor Library
Blueprint-exposed editor helpers backed by FNEditorUtils.
Editor Settings
Project-level NEXUS editor settings (updates channel, update-check cadence).
Editor Style
Slate style set for the NexusCoreEditor module.
Editor User Settings
Per-user NEXUS editor preferences persisted outside project config.
Editor Utils
A utility methods collection for the Unreal Editor.
Meta Utils
A set of utility functions related to accessing meta-information from graphs, nodes, classes, etc. accessed natively.
Property Sections
Editor helper that registers a shared NEXUS property section across the standard Unreal property views.