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Project Settings

From the Edit > Project Settings window, find the Actor Pools section.

NActorPools

Configuration Options​

SettingDescriptionDefault
Default SettingsUsed when creating an FNActorPool without providing a FNActorPoolSettings; this often occurs when you request a specific AActor without having already created an FNActorPool for it and follows that prescribed behaviour.FNActorPoolSettings
Always CreateAn array of UNActorPoolSet that will always have their corresponding FNActorPool created when a world is loaded.TArray<UNActorPoolSet>
Ignore World PrefixesPrefixes of worlds to be ignored when automatically populating pools, for example DEV_.TArray<FString>
Returned Unknown ActorWhat should happen when an AActor is returned through the UNActorPoolSubsystem which has no FNActorPool associated to it.ENActorPoolUnknownBehaviour::Destroy