Roadmap
On July 12, 2025, we pushed the button to make the NEXUS Framework public.
The development of the NEXUS Framework stems from choices made on a passion project of ours, DETHOL. One of the pillars of that project is to make as much of the required tech available in an open-source manner. As the project progresses further in its development, more and more will be transitioned to NEXUS. We also take input from other developers for ideas or functionality and prioritize those inclusions where applicable.
In the spirit of openness and accountability, we are utilizing a GitHub project to track our work and provide a glimpse into the future roadmap.
| Version | High-Level Goal(s) | ETA |
|---|---|---|
| 0.3.0 | Procedural Generation Tech Demo Generation of game spaces through stitching of ANLevelInstances. | May 2026 |
| 0.3.5 | Procedural Generation Early Access Better workflows and PCG integration. | July 2026 |
| 0.4.0 | Procedural Generation Production Ready Tested in the wild. | September 2026 |
| 0.5.0 | Fab Release A gift to game developers. | November 2026 |